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mod_auth_http_async/mod_auth_http_async.lua @ 6301:fa45ae704b79

mod_cloud_notify: Update Readme diff --git a/mod_cloud_notify/README.md b/mod_cloud_notify/README.md --- a/mod_cloud_notify/README.md +++ b/mod_cloud_notify/README.md @@ -1,109 +1,106 @@ ---- -labels: -- 'Stage-Beta' -summary: 'XEP-0357: Cloud push notifications' ---- +# Introduction -Introduction -============ +This module enables support for sending "push notifications" to clients +that need it, typically those running on certain mobile devices. -This module enables support for sending "push notifications" to clients that -need it, typically those running on certain mobile devices. +As well as this module, your client must support push notifications (the +apps that need it generally do, of course) and the app developer's push +gateway must be reachable from your Prosody server (this happens over a +normal XMPP server-to-server 's2s' connection). -As well as this module, your client must support push notifications (the apps -that need it generally do, of course) and the app developer's push gateway -must be reachable from your Prosody server (this happens over a normal XMPP -server-to-server 's2s' connection). - -Details -======= +# Details Some platforms, notably Apple's iOS and many versions of Android, impose -limits that prevent applications from running or accessing the network in the -background. This makes it difficult or impossible for an XMPP application to -remain reliably connected to a server to receive messages. - -In order for messaging and other apps to receive notifications, the OS vendors -run proprietary servers that their OS maintains a permanent connection to in -the background. Then they provide APIs to application developers that allow -sending notifications to specific devices via those servers. +limits that prevent applications from running or accessing the network +in the background. This makes it difficult or impossible for an XMPP +application to remain reliably connected to a server to receive +messages. -When you connect to your server with an app that requires push notifications, -it will use this module to set up a "push registration". When you receive -a message but your device is not connected to the server, this module will -generate a notification and send it to the push gateway operated by your -application's developers). Their gateway will then connect to your device's -OS vendor and ask them to forward the notification to your device. When your -device receives the notification, it will display it or wake up the app so it -can connect to XMPP and receive any pending messages. +In order for messaging and other apps to receive notifications, the OS +vendors run proprietary servers that their OS maintains a permanent +connection to in the background. Then they provide APIs to application +developers that allow sending notifications to specific devices via +those servers. -This protocol is described for developers in [XEP-0357: Push Notifications]. +When you connect to your server with an app that requires push +notifications, it will use this module to set up a "push registration". +When you receive a message but your device is not connected to the +server, this module will generate a notification and send it to the push +gateway operated by your application's developers). Their gateway will +then connect to your device's OS vendor and ask them to forward the +notification to your device. When your device receives the notification, +it will display it or wake up the app so it can connect to XMPP and +receive any pending messages. -For this module to work reliably, you must have [mod_smacks], [mod_mam] and -[mod_carbons] also enabled on your server. +This protocol is described for developers in \[XEP-0357: Push +Notifications\]. + +For this module to work reliably, you must have \[mod_smacks\], +\[mod_mam\] and \[mod_carbons\] also enabled on your server. -Some clients, notably Siskin and Snikket iOS need some additional extensions -that are not currently defined in a standard XEP. To support these clients, -see [mod_cloud_notify_extensions]. +Some clients, notably Siskin and Snikket iOS need some additional +extensions that are not currently defined in a standard XEP. To support +these clients, see \[mod_cloud_notify_extensions\]. -Configuration -============= +# Configuration - Option Default Description - ------------------------------------ ----------------- ------------------------------------------------------------------------------------------------------------------- - `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty - `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled - `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached) - `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours) - `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended. - `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended. + Option Default Description + -------------------------------------- ---------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- + `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty + `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled + `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached) + `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours) + `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended. + `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended. -(\*) There are privacy implications for enabling these options. +(\*) There are privacy implications for enabling these options.[^1] -Internal design notes -===================== +# Internal design notes -App servers are notified about offline messages, messages stored by [mod_mam] -or messages waiting in the smacks queue. -The business rules outlined [here](//mail.jabber.org/pipermail/standards/2016-February/030925.html) are all honored[^2]. +App servers are notified about offline messages, messages stored by +\[mod_mam\] or messages waiting in the smacks queue. The business rules +outlined +[here](//mail.jabber.org/pipermail/standards/2016-February/030925.html) +are all honored[^2]. -To cooperate with [mod_smacks] this module consumes some events: -`smacks-ack-delayed`, `smacks-hibernation-start` and `smacks-hibernation-end`. -These events allow this module to send out notifications for messages received -while the session is hibernated by [mod_smacks] or even when smacks -acknowledgements for messages are delayed by a certain amount of seconds -configurable with the [mod_smacks] setting `smacks_max_ack_delay`. +To cooperate with \[mod_smacks\] this module consumes some events: +`smacks-ack-delayed`, `smacks-hibernation-start` and +`smacks-hibernation-end`. These events allow this module to send out +notifications for messages received while the session is hibernated by +\[mod_smacks\] or even when smacks acknowledgements for messages are +delayed by a certain amount of seconds configurable with the +\[mod_smacks\] setting `smacks_max_ack_delay`. -The `smacks_max_ack_delay` setting allows to send out notifications to clients -which aren't already in smacks hibernation state (because the read timeout or -connection close didn't already happen) but also aren't responding to acknowledgement -request in a timely manner. This setting thus allows conversations to be smoother -under such circumstances. +The `smacks_max_ack_delay` setting allows to send out notifications to +clients which aren't already in smacks hibernation state (because the +read timeout or connection close didn't already happen) but also aren't +responding to acknowledgement request in a timely manner. This setting +thus allows conversations to be smoother under such circumstances. -The new event `cloud-notify-ping` can be used by any module to send out a cloud -notification to either all registered endpoints for the given user or only the endpoints -given in the event data. +The new event `cloud-notify-ping` can be used by any module to send out +a cloud notification to either all registered endpoints for the given +user or only the endpoints given in the event data. -The config setting `push_notification_important_body` can be used to specify an alternative -body text to send to the remote pubsub node if the stanza is encrypted or has a body. -This way the real contents of the message aren't revealed to the push appserver but it -can still see that the push is important. -This is used by Chatsecure on iOS to send out high priority pushes in those cases for example. +The config setting `push_notification_important_body` can be used to +specify an alternative body text to send to the remote pubsub node if +the stanza is encrypted or has a body. This way the real contents of the +message aren't revealed to the push appserver but it can still see that +the push is important. This is used by Chatsecure on iOS to send out +high priority pushes in those cases for example. -Compatibility -============= - -**Note:** This module should be used with Lua 5.2 and higher. Using it with -Lua 5.1 may cause push notifications to not be sent to some clients. +# Compatibility ------- ----------------------------------------------------------------------------- - trunk Works - 0.12 Works - 0.11 Works - 0.10 Works - 0.9 Support dropped, use last supported version [675726ab06d3](//hg.prosody.im/prosody-modules/raw-file/675726ab06d3/mod_cloud_notify/mod_cloud_notify.lua) ------- ----------------------------------------------------------------------------- +**Note:** This module should be used with Lua 5.2 and higher. Using it +with Lua 5.1 may cause push notifications to not be sent to some +clients. + ------- ----------------------------------------------------------------- + trunk Works as of 25-06-13 + 13 Works + 0.12 Works + ------- ----------------------------------------------------------------- -[^1]: The service which is expected to forward notifications to something like Google Cloud Messaging or Apple Notification Service -[^2]: [business_rules.markdown](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.markdown) +[^1]: The service which is expected to forward notifications to + something like Google Cloud Messaging or Apple Notification Service + +[^2]: [business_rules.md](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.md)
author Menel <menel@snikket.de>
date Fri, 13 Jun 2025 10:36:52 +0200
parent 2811:39156d6f7268
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1 -- Prosody IM
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2 -- Copyright (C) 2008-2013 Matthew Wild
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3 -- Copyright (C) 2008-2013 Waqas Hussain
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4 -- Copyright (C) 2014 Kim Alvefur
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5 --
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6 -- This project is MIT/X11 licensed. Please see the
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7 -- COPYING file in the source package for more information.
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8 --
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9
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10 local new_sasl = require "util.sasl".new;
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11 local base64 = require "util.encodings".base64.encode;
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12 local have_async, async = pcall(require, "util.async");
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14 local log = module._log;
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15 local host = module.host;
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17 local api_base = module:get_option_string("http_auth_url", ""):gsub("$host", host);
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18 if api_base == "" then error("http_auth_url required") end
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20 local provider = {};
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22 -- globals required by socket.http
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23 if rawget(_G, "PROXY") == nil then
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24 rawset(_G, "PROXY", false)
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25 end
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26 if rawget(_G, "base_parsed") == nil then
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27 rawset(_G, "base_parsed", false)
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28 end
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29 if not have_async then -- FINE! Set your globals then
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30 prosody.unlock_globals()
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31 require "ltn12"
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32 require "socket"
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33 require "socket.http"
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34 require "ssl.https"
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35 prosody.lock_globals()
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36 end
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38 local function async_http_auth(url, username, password)
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39 module:log("debug", "async_http_auth()");
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40 local http = require "net.http";
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41 local wait, done = async.waiter();
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42 local content, code, request, response;
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43 local ex = {
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44 headers = { Authorization = "Basic "..base64(username..":"..password); };
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45 }
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46 local function cb(content_, code_, request_, response_)
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47 content, code, request, response = content_, code_, request_, response_;
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48 done();
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49 end
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50 http.request(url, ex, cb);
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51 wait();
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52 if code >= 200 and code <= 299 then
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53 module:log("debug", "HTTP auth provider confirmed valid password");
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54 return true;
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55 else
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56 module:log("debug", "HTTP auth provider returned status code %d", code);
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57 end
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58 return nil, "Auth failed. Invalid username or password.";
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59 end
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60
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61 local function sync_http_auth(url,username, password)
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62 module:log("debug", "sync_http_auth()");
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63 require "ltn12";
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64 local http = require "socket.http";
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65 local https = require "ssl.https";
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66 local request;
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67 if string.sub(url, 1, string.len('https')) == 'https' then
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68 request = https.request;
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69 else
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70 request = http.request;
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71 end
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72 local _, code, headers, status = request{
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73 url = url,
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74 headers = { Authorization = "Basic "..base64(username..":"..password); }
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75 };
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76 if type(code) == "number" and code >= 200 and code <= 299 then
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77 module:log("debug", "HTTP auth provider confirmed valid password");
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78 return true;
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79 else
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80 module:log("debug", "HTTP auth provider returned status code: "..code);
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81 end
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82 return nil, "Auth failed. Invalid username or password.";
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83 end
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84
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85 function provider.test_password(username, password)
2629
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JC Brand <jc@opkode.com>
parents: 2442
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86 local url = api_base:gsub("$user", username):gsub("$password", password);
2442
b2a198665946 mod_auth_http_async: Log URL when testing password
JC Brand <jc@opkode.com>
parents: 2159
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87 log("debug", "Testing password for user %s at host %s with URL %s", username, host, url);
2159
5e8dec076afc mod_auth_http_async: Fall back to non-async calling of http_auth_url
JC Brand <jcbrand@minddistrict.com>
parents: 1939
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88 if (have_async) then
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JC Brand <jc@opkode.com>
parents: 2442
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89 return async_http_auth(url, username, password);
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90 else
2750
1d139e33c502 mod_auth_http_async: Updated sync_http_auth function to accept username and password and send those as a basic authentication header
Matt Loupe <mloupe2@gmail.com>
parents: 2630
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91 return sync_http_auth(url, username, password);
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92 end
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parents: 2442
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93 end
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JC Brand <jc@opkode.com>
parents: 2442
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94
a11568bfaf4c mod_auth_http_async: For sync calls, use LuaSockets' HTTP lib
JC Brand <jc@opkode.com>
parents: 2442
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95 function provider.users()
a11568bfaf4c mod_auth_http_async: For sync calls, use LuaSockets' HTTP lib
JC Brand <jc@opkode.com>
parents: 2442
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96 return function()
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parents: 2442
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97 return nil;
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parents: 2442
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98 end
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99 end
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Kim Alvefur <zash@zash.se>
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100
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Kim Alvefur <zash@zash.se>
parents:
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101 function provider.set_password(username, password)
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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102 return nil, "Changing passwords not supported";
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103 end
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104
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Kim Alvefur <zash@zash.se>
parents:
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105 function provider.user_exists(username)
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Kim Alvefur <zash@zash.se>
parents:
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106 return true;
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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107 end
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Kim Alvefur <zash@zash.se>
parents:
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108
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Kim Alvefur <zash@zash.se>
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109 function provider.create_user(username, password)
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Kim Alvefur <zash@zash.se>
parents:
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110 return nil, "User creation not supported";
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111 end
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Kim Alvefur <zash@zash.se>
parents:
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112
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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113 function provider.delete_user(username)
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Kim Alvefur <zash@zash.se>
parents:
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114 return nil , "User deletion not supported";
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115 end
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Kim Alvefur <zash@zash.se>
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116
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
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117 function provider.get_sasl_handler()
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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118 return new_sasl(host, {
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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119 plain_test = function(sasl, username, password, realm)
1939
54f9e8663139 mod_auth_http_async: Correctly pass password to provider.test_password (thanks mother)
Kim Alvefur <zash@zash.se>
parents: 1938
diff changeset
120 return provider.test_password(username, password), true;
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121 end
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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122 });
295c30e44ba8 mod_auth_http_async: Async HTTP auth module
Kim Alvefur <zash@zash.se>
parents:
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123 end
2629
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JC Brand <jc@opkode.com>
parents: 2442
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124
2811
39156d6f7268 mod_auth_http_async: Allow LuaSocket to pollute the global scope (fixes #1033)
Kim Alvefur <zash@zash.se>
parents: 2750
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125 module:provides("auth", provider);